The Rules - 2010 Season

  • Congratulations to the 2011 FF1GP winners - View the 2011 FF1GP winners.
  • Thanks to everyone who took part in the 2011 FF1GP season.
  • We will be back around February 2012, or as soon as the 2012 F1 driver line-up is confirmed.

Welcome

Fantasy Formula 1 Grand Prix (FF1GP) is a free online game for Formula 1 fans to play and enjoy.

To play, all you have to do is enter your team based on a selection of drivers and team, and you score points on how the real drivers and team do in each race.

You can score extra points for your FF1GP team by predicting where you think your chosen drivers and teams will finish in the race.

The FF1GP website also allows you to setup your own league so you can have your own little private competition between your friends or colleagues at work.

There is a different scoring system depending on if you enter a "Want to win", "Want to lose" or "Mega budget" FF1GP team.

Please select a topic using the above tabs.

Main rules

Budget

You have a set budget buy your "Want to Win" dream team or your "Want to lose" nightmare team from hell. You do not have to spend all the money. This is the budget that is allocated for each type of FF1GP team.

Budget for each team type
Want to win teams £ 28
Want to lose teams £ 28
Mega budget teams £ 100

Maximum permitted teams

You are permitted to enter up to 5 FF1GP teams per account. This limit may be increased extended during the season should any F1 drivers or teams quit racing during the season.

Selecting your team

When selecting your teams and drivers for your FF1GP team you must:

  1. You must select 2 different teams.
  2. You must select 2 different drivers.
  3. You cannot select 2 drivers who are in the same team.

Note the best teams and drivers cost a lot of money. However if you are entering a "Want to lose" FF1GP team, the worse drivers and teams cost the most money.

Tie breaker

When you enter your first team, you will have to enter a tie-breaker points total of the driver who wins the Formula 1 Drivers Championship and also the total number of points for the constructor who wins the Formula 1 Constructors Championship.

Should there be a tie-breaker situation at the end of the season, the player who is closest to the points total of the driver who wins Formula 1 Drivers Championship. Should their still be a tie-breaker at that point, the points predicted for the constructors championship is used to decide the winners. If there is still a tie-break situation at this stage, the team that has the funniest or coolest sounding name will be declared the winner.

Driver changes

You cannot change your team and driver choices once you have entered your team. So if one of your drivers quits driving, its hard luck, he cannot be replaced and he will no longer score any points for your FF1GP team.

If a driver moves to a different team, he will still continue to score points for your FF1GP team.

Scoring system for Want to Win teams.

Points are awarded for how well your drivers or teams in your FF1GP team did in the race and qualifying.

For the teams in your FF1GP team, only the highest finishing driver of that team is awarded any points.

For a driver or team to score any points, a Driver must be classified as a finisher in the race by the FIA.

Prediction points are awarded if the player correctly predicts or closely predicts the correct finishing position of the driver.

Qualifying points.

The Formula 1 qualifying system is a knock out competition, held in 3 sessions. Extra points are scored as follows for progressing to each session.

For a driver or team to score any qualifying points, a driver or team must be classified as a finisher in the race by the FIA.

  1. Getting knocked out in the 1st qualifying session 0 points.
  2. Progressing from the 1st to the 2nd qualifying session 3 points.
  3. Progressing from the 2nd to the final qualifying session 3 points.

So it's possible to pick up 6 extra points per driver/team.

If your driver or highest finishing team is disqualified from the qualifying session, no qualifying points are awarded.

Race points

Depending on where your driver or team finishes, you get the following amount of points. It is the same scoring system as used by the Formula 1 championships, as set in 2010.

PositionPoints
1st 25
2nd 18
3rd 15
4th 12
5th 10
6th 8
7th 6
8th 4
9th 2
10th 1
All other places 0

Improvement points.

You get one extra point for each position you team or driver in your FF1GP team moves up the grid.

So if your car starts 5th and finishes 2nd, you get a extra 3 points. But if you go back down the grid, (ie if you start in 2nd and finish 5th) you don't get any points, and also you do not lose any.

If your team or driver in your FF1GP team is moved up or down the grid by the FIA for whatever reason (Such as engine or gearbox changes penalties), the starting position is taken as the position your driver and team qualified in before being moved.

Fastest Lap

If one of your drivers or team in your FF1GP team has the fastest lap of the race, you score 3 extra points.

Hatrick points

If one of your drivers or teams in your FF1GP team starts off on Pole position, has the fastest lap of the race, and wins the race, you score 3 extra points.

Driver ego points

These points are only awarded to the drivers in your FF1GP team.

If any of your drivers in your FF1GP team beats their real life teammate, you score 3 extra points. The points are still awarded if your FF1GP driver finishes the race, and their real life teammate does not.

Prediction points

You can obtain extra bonus for predicting each week where your drivers and highest finishing team car finishes each race. In order to be in a chance or obtaining these extra points, you need to enter your predictions for each race

If you do not enter a prediction for each race, you will not score any extra bonus points, but you will still score points from the race.

You must also enter your predictions before the start of the first qualifying session.

Bonus points are awarded as follows.

  1. Correct prediction - 5 points
  2. 1 position away - 3 points
  3. 2 positions away - 2 points
  4. 3 positions away - 1 points
  5. Correctly predicting a DNF - 4 points
  6. More than 4 positions away - ZERO points!

To score any points for DNF positions, the driver or team must at least turn up for the 1st qualifying session of the race weekend. In the case of teams, both drivers in the team must not finish the race to score any DNF points.

Disqualification

If any of your drivers just happens to get disqualified by the FIA for any reason, you lose 5 points! If one of your cars in one your teams get disqualified, you will also lose 5 points, however if both of your cars in one of your teams gets disqualified, you lose 10 points.

Scoring system for Want to Loose teams.

Points are awarded for how badly your team does in the race and qualifying. For the teams in your FF1GP team, only the lowest finishing driver of that team is awarded any points.

For a driver or team to score any points, a Driver must be classified as a finisher in the race by the FIA.

Prediction points are awarded if the player correctly predicts or closely predicts the correct finishing position of the driver.

Qualifying points.

The Formula 1 qualifying system is a knock out competition, held in 3 sessions. Extra points are scored as follows for progressing to each session.

For a driver or team to score any qualifying points, a driver or team must be classified as a finisher in the race by the FIA.

  1. Getting knocked out in the 1st qualifying session 4 points.
  2. Progressing from the 1st to the 2nd qualifying session 2 points.
  3. Progressing from the 2nd to the final qualifying session 0 points.

So it's possible to pick up 6 extra points per driver/team.

If your driver or highest finishing team is disqualified from the qualifying session, no qualifying points are awarded.

Race points

Depending on where your driver or team finishes, you get the following amount of points. It is the same scoring system as used by the Formula 1 championships, as set in 2010.

PositionPoints
Last place 25
2nd from last place 18
3rd from last place 15
4th from last place 12
5th from last place 10
6th from last place 8
7th from last place 6
8th from last place 4
9th from last place 2
10th from last place 1
All other places 0

Dropback points

You get one extra point for each position you team or driver moves down the grid. So if your car starts 2nd and finishes 5th, you get a extra 3 points. But if you go up the grid, (ie if you start in 5th and finish 2nd) you don't get any points, and you do not loose any.

If your team or driver is moved up or down the grid by the FIA for whatever reason (Such as engine or gearbox changes penalties), the starting position is taken as the position your drivers and team qualified in before being moved.

Slowest Lap

If one of your drivers or team in your FF1GP team has the slowest lap of the race, you score 3 extra points.

During the race, all drivers set their fastest lap time. The points awarded for the Slowest lap is awarded to the driver with the slowest racing lap time from all the fastest racing laps of the race. A racing lap is considering to be a lap done at the best maximum speed of the car. Slow laps as a result of a mechanical failures, safety cars or driving slowly back to the pits are not considered as a lap that qualifies as a slow lap.

Hatrick points

If one of your drivers or teams in your FF1GP team starts off on in last position, has the slowest lap of the race, and finishes last in the race, you score 3 extra points.

Driver ego points

These points are only awarded to the drivers in your FF1GP team.

If any of your drivers in your FF1GP team gets beaten by their real life teammate, you score 3 extra points. The points are not awarded if your FF1GP driver finishes the race, and their real life teammate does not.

Prediction points

You can obtain extra bonus for predicting each week where your drivers and lowest finishing team car finishes each race. In order to be in a chance or obtaining these extra points, you need to enter your predictions for each race

If you do not enter a prediction for each race, you will not score any extra bonus points, but you will still score points from the race.

You must also enter your predictions before the start of the first qualifying session.

Bonus points are awarded as follows.

  1. Correct prediction - 5 points
  2. 1 position away - 3 points
  3. 2 positions away - 2 points
  4. 3 positions away - 1 points
  5. Correctly predicting a DNF - 4 points
  6. More than 4 positions away - ZERO points!

To score any points for DNF positions, the driver or team must at least turn up for the 1st qualifying session of the race weekend. In the case of teams, both drivers in the team must not finish the race to score any DNF points.

Disqualification

If any of your drivers just happens to get disqualified by the FIA for any reason, you lose 5 points! If one of your cars in one your teams get disqualified, you will also lose 5 points, however if both of your cars in one of your teams gets disqualified, you lose 10 points.

Scoring system for Mega budget teams.

The scoring system for Mega budget teams is the same as the Want to win scoring rules.

However Megabudget teams are not rewared any prediction medals or cups. This is due to the fact there are no budget restrictions for selecting your teams and drivers.

Prediction Medals

Prediction medals are awarded as follows.

  1. Correctly prediction the finishing positions of all your teams and driver in your FF1GP Team - Gold
  2. Correctly prediction 3 finishing positions of your teams and driver sin your FF1GP Team - Silver
  3. Correctly prediction 2 finishing positions of your teams and drivers in your FF1GP Team - Bronze

Prediction medals are only awarded to FF1GP teams that are in the World league.

Cups and flat tyres

Cups are awarded for scoring the most points in a race.

  1. 1st Place Gold
  2. 2nd Place Silver
  3. 3rd Place Bronze
  4. Last place - A Flat tyre

Cups and flat tyres are only awarded to FF1GP teams who are in the World league.

Leagues

These are the leagues which your FF1GP team can be a member of.

The World League

All Want to Win and Want to Lose teams are automatically entered into this league. Mega budget teams are not entered into this league.

Want to Win League

Only Want to win teams are automatically entered into this league.

Want to lose League

Only Want to win teams are automatically entered into this league.

Mega Budget league

Only Mega Budget teams are automatically entered into this league.

Joining other leagues

To join another league, you will need a league passowrd. This password will be sent to you by the owner of the league.

Once you have the league password

  1. Login to your FF1GP account.
  2. Click on Join League.
  3. Enter the league password and click Join FF1GP League.
  4. Once your entered the league password successfully, you can select the teams you wish to join to add to the league.

Creating your own league

You can choose to create a league you battle it out with other teams with similar backgrounds, like with your colleagues at work or a group of friends.

If there are a group of you who want their own league to have a competition between yourselves, you can! To do this:-

  1. Login to your FF1GP account.
  2. Click on create league and follow the instructions to create your own league.
  3. Once the league is created, email your friends with the league joining password.